Haotong Qin
Center for Project-Based Learning D-ITET, ETH Zürich
Office: ETZ, Gloriastrasse 35, 8092 Zürich, Switzerland
Email: haotong.qin@pbl.ee.ethz.ch
I am currently working at the Center for Project-Based Learning, D-ITET, ETH Zürich, with PD Dr. Michele Magno. Previously, I received my Ph.D. degree from the State Key Laboratory of Complex & Critical Software Environment, Beihang University, under the supervision of Prof. Wei Li and Prof. Xianglong Liu. I was also a Visiting Scholar at the Computer Vision Laboratory, ETH Zürich. I obtained my B.E. degree from the School of Computer Science and Engineering, Beihang University. In addition, I worked as a Research Scientist Intern at ByteDance Seed, Microsoft Research Asia, and Tencent. I was awarded the ByteDance PhD Fellowship, Baidu PhD Fellowship, MLCommons/Meta ML and Systems Rising Stars, WAIC YunFan Rising Stars, KAUST Rising Stars in AI, Electronics Best PhD Thesis Award, CSIG Best PhD Thesis Award, and the Best Paper Award at IEEE Sensors Conference 2025 and IJCAI-GLOW 2025. I've been selected as a Stanford World's Top 2% Scientist (2025). I am/was an Area Chair for CVPR, NeurIPS, ACM MM, AISTATS, BMVC, IJCNN, etc., a Senior Program Committee member for IJCAI, etc.
My research focuses on Efficient Intelligence and Systems, aiming to advance the efficiency of AI models and systems in terms of computation, memory, and energy. This requires understanding and optimizing the AI system stack across multiple levels, including algorithms, architectures, hardware, and deployment platforms. My research directions include the following:
- Model Compression: developing compression algorithms to reduce model size, memory footprint, and computational cost.
- Neural Network Design: designing efficient neural architectures and primitives for improved performance-efficiency trade-offs.
- Hardware-Software Co-Design: jointly optimizing model architectures and hardware systems for efficient AI execution.
- Edge and Embodied Systems: enabling efficient AI for resource-constrained, interactive, and physically embodied platforms.